Representasi Maskulinitas Dalam Video Game: Analisis Naratif Pada 3 Karakter Utama Grand Theft Auto V. (Masculinity Representation in Video Games: A Narrative Analysis of the 3 Main Characters in Grand Theft Auto V).

Saputra, Aldi (2026) Representasi Maskulinitas Dalam Video Game: Analisis Naratif Pada 3 Karakter Utama Grand Theft Auto V. (Masculinity Representation in Video Games: A Narrative Analysis of the 3 Main Characters in Grand Theft Auto V). Undergraduate thesis, Universitas 17 Agustus 1945 Surabaya.

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Abstract

Focusing on the phenomenon of digital media modernization, this study highlights the shift in the role of video games from mere entertainment instruments to media that represent gender identity and social norms in popular culture. This research aims to unravel the construction of masculinity represented by three central characters in the video game Grand Theft Auto V, namely Michael De Santa, Franklin Clinton, and Trevor Philips. Through a qualitative approach, this research applies William Labov’s narrative analysis model that distinguishes the anatomy of the story into abstract structures, orientation, complicating action, evaluation, resolution, and coda. Data validity is strengthened through theoretical triangulation that combines Stuart Hall’s representation and Raewyn Connell’s concept of masculinity, with a focus on aspects of cutScenes, dialogue, and the dynamics of character conflict captured through purposive sampling. The results of the study show the diversity of representations of masculinity that are not singular in the three main characters. Michael’s character constructs an autonomous hegemonic masculinity that is evident from his emotional control in the realm of his ability to lead a criminal network. Meanwhile, Franklin embodies a complete masculinity that is assertive and loyal under an authority figure, but adaptively mutates into an independent and empathetic person. Trevor reflects a variant of radical hegemonic masculinity through impulsive actions, intimidation, and aggression to maintain his absolute dominance. Theoretically and practically, this study confirms that Grand Theft Auto V is able to construct diverse masculinities and approach reality through narrative, dialogue, and visual characterization.

Item Type: Thesis (Undergraduate)
Uncontrolled Keywords: Representation, Masculinity, Narrative Analysis, William Labov, Grand Theft Auto V
Subjects: H Social Sciences > H Social Sciences (General)
Divisions: Fakultas Ilmu Sosial dan Ilmu Politik > Program Studi Ilmu Komunikasi
Depositing User: 1152200059 Aldi Saputra
Date Deposited: 12 Nov 2026 03:41
Last Modified: 12 Nov 2026 03:41
URI: http://repository.untag-sby.ac.id/id/eprint/47404

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