Pengembangan Game Fighting Holofight 2D berbasis Unreal Engine 5.2. (Game Development Fighting Game 2D “HOLOFIGHT” with Unreal Engine 5.2).

Pratama, Satria David (2024) Pengembangan Game Fighting Holofight 2D berbasis Unreal Engine 5.2. (Game Development Fighting Game 2D “HOLOFIGHT” with Unreal Engine 5.2). Undergraduate thesis, Universitas 17 Agustus 1945 Surabaya.

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Abstract

The development of technology brings many technological innovations from time to time and brings rapid progress in modern times now, one of which is the use of computer technology in the world of entertainment in the form of games. games in the modern world are now growing rapidly and are loved by various groups ranging from children, teenagers to adults, but making games is not easy, it requires the ability to understand the system that you want to apply to the game, not only that game developers are also required to understand how the game engine they use works, this is also one of the challenges for game developers to develop their games, and of course there are many more challenges that they must overcome in making a game. In this research, the topic that the author raises is how the process of developing 2D fighting games using Unreal Engine 5, the author hopes that the resulting research can be accepted by the younger generation who want to do research on the same topic.

Item Type: Thesis (Undergraduate)
Uncontrolled Keywords: 2D, Game, Fighting Game, Unreal engine 5.2.
Subjects: T Technology > T Technology (General)
Divisions: Fakultas Teknik > Program Studi Teknik Informatika
Depositing User: 1461900028 satria david pratama
Date Deposited: 21 Oct 2024 01:58
Last Modified: 21 Oct 2024 01:58
URI: http://repository.untag-sby.ac.id/id/eprint/31255

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